(Talk 2 of 2)
Peter Marx, Vice President, Advanced Projects, GE Digital, Adjunct Professor, USC
Title: How the New Availability of Urban and Industrial Data are Impacting Our World from Public Safety to Jet Engines
Abstract: This talk discusses how newly available data from cities and industry, from sensing and activities, and from transactions and services are driving change across our world. Cities are increasingly using data to drive new efficiencies and insights in the urban world. For example, policing and public safety services are ever-more data-driven and transparent with data being more widely distributed than at any point in the past. Similarly, industry is changing from being traditionally physical into becoming more digital through the distribution of data. New availability of sensing data through the emerging Industrial Internet of Things (IIoT), for example, is allowing for increasing levels of predictive maintenance and qualities of service. Highly personalized healthcare is now possible because of data being made available digitally from everywhere from our worn devices to imaging of our bodies to our genetics themselves.
This discussion will draw on General Electric’s activities driving the Industrial Internet of Things (IIoT) and Predix, as well as from leading cities like Los Angeles, Singapore, and Dubai. We will touch upon technologies such as machine learning (AI) and other types of analytics, as well as computer vision (CV), connectivity (5G and private LTE), and mixed reality.
Biography: Prior to coming to General Electric he was the Chief Technology Officer for the City of Los Angeles. Under his tenure the City implemented the open data portal (#1 in the US), cyber intrusion command center (CICC), CityLinkLA (broadband), significant improvements in fire dispatch and control, partnerships with numerous technology providers, and the nation?s largest deployment of body-worn cameras for police officers. LA was recognized as the #1 digital large city in 2014 and #2 in 2015 by GovTech / League of Cities.
Marx was Vice President, Business Development, for Qualcomm Labs where he handled R&D strategy for numerous initiatives. He started the Gimbal initiative as part of his overall work on driving the development of new technologies ranging from augmented reality to context awareness.
He was the CTO for Vivendi-Universal Games (which shipped World of Warcraft and many other games) and was the Vice President, Emerging Technologies for Universal Studios. A number of games won the highest industry awards. He previously held the position of Vice President at Mattel handling digital and online products and services, including winning a Webby? for the games portal. As an engineer he was the Senior Research Engineer for Electronic Arts with lead roles in numerous videogames, including Madden Football, NASCAR, Knockout Kings (Fight Night), etc. He worked for Apple Computer on Quicktime and ISDN.
Marx has spent his career writing software, working with technologies and technologists, and driving the state-of-the-art forward. Marx also holds the position of Adjunct Professor at the University of Southern California.